
Landon Thomas Humphreys
Software Engineer | Technical Artist
Landon wields exceptional skills in interactive software engineering, graphics programming, visual effects, systems & network architecture, multi-GPU & multi-machine distributed real-time rendering, intelligent light programming, robotic control, data visualization, user experience, and design.
His current focus is on real-time and high-end interactive 3D rendering for XR, video games, interactive media installations utilizing Rust, C++, C#, and HLSL. He is also fluent in Python, JavaScript, and GLSL.
Landon's past work has included end clients and partners such as IBM, Google, Samsung, Hugo Boss, Alibaba, Lionsgate, AV&C, ESI Design, Istanbul Light Festival.